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There are cities in Byteland (numbered from
to
),
connected by bidirectional roads.
The king of Byteland is not very generous, so there are only
roads, but they connect the cities in such a way that
it is possible to travel from each city to any other city.
One day, a traveller Byterider arrived in the city number .
He was planning to make a journey starting in the city
and
visiting on his way cities
,
, ...,
(not necessarily in this order) - the numbers
are
all different and they are also different from
.
Byterider - like every traveller - has only a limited amount of
money, so he would like to visit all the cities that he has
planned to visit
using the shortest possible path (starting in the city
).
A path is one road or a sequence of roads, where every next road
begins in the city where the previous one ends.
Help Byterider to determine the length of the shortest path
for his journey.
The first line of the standard input contains two integers and
separated by a single space (
,
),
is the number of cities in Byteland
and
is the number of the first city on Byterider's path.
Each of the following
lines contains the description of one road
in Byteland.
Line
(for
) contains three integers
,
and
separated by single spaces
(
,
),
and
are the cities connected by the road, and
is the length of the road.
Line
contains one integer
-
the number of cities which Byterider would like to visit
(
).
The next line contains
different integers
separated by single spaces -
the numbers of the cities that Byterider would like to visit
(
,
).
The first and only line of the standard output should contain exactly one integer: the length of the shortest path for Byterider's journey.
For the input data:
4 2 1 2 1 4 2 2 2 3 3 2 1 3
the correct result is:
5
Task author: Jakub Radoszewski.